Advanced Interactive Design Task 2: Interaction Design Planning & Prototype
22.10.2025 - (Week 5 - Week 8)
Kiew Ting Yi (Nicole) / 0361143 / Bachelor of Design (Honours) in Creative MediaAdvanced Interactive Design
Task 2 :
Table of Contents:
1. Lecture:
2. Instructions
3. Task 2: Interaction Design Planning & Prototype
4. Feedbacks5. Reflection
2. Instructions
3. Task 2: Interaction Design Planning & Prototype
4. Feedbacks
4. Feedbacks
5. Reflection
EXERCISES:
INSTRUCTIONS
According to the Module Information Booklet (MIB), we are to:
- Create an
According to the Module Information Booklet (MIB), we are to:
- Create an
TASK 2
Referring to my first task, I solidified my conceptual theme and started working on the sketches.
It was very important to note what color and shapes I was about to use, and especially the dialogue behind the story.
THE MAIN STORY
I want to create an interactive storyline between a man who was sitting at the edge of the dock till he saw Grim Reaper (GR). The GR brings the man over different seas of Grief, starting with Denial (triangular spikes and obstacles, with red skies,) to : GR: "Greetings Traveller" Man: "Is it already time to go?" GR: "...." (users click next to the Denial stage) Man: "I think this is wrong... you got the wrong person.. it must be..." GR: Grief never gets it wrong. You're in denial. Man: "But I was just sitting there on a normal day! There's something wrong about this," GR:"...." (users click next to the Anger stage) Man: "Why me?! Why now?! I still have so much more time left!"
THE ACTUAL SCRIPT
I want to create an interactive storyline between a man who was sitting at the edge of the dock till he saw Grim Reaper (GR). The GR brings the man over different seas of Grief, starting with Denial (triangular spikes and obstacles, with red skies,) to : GR: "Greetings Traveller" Man: "Is it already time to go?" GR: "...." (users click next to the Denial stage) Man: "I think this is wrong... you got the wrong person.. it must be..." GR: Grief never gets it wrong. You're in denial. Man: "But I was just sitting there on a normal day! There's something wrong about this," GR:"...." (users click next to the Anger stage) Man: "Why me?! Why now?! I still have so much more time left!"
THE ACTUAL SCRIPT
as there were many limitations, I couldn't put full script as it could be slow, so I just included the vital parts on understand Grief on its own.
HOME PAGE START SCENE- The Dock :
Intro Scene – The Dock
Reaper: “Greetings, Traveller.”
Man: “Is it already time to go?”
[Click anywhere to begin]
SECOND SCENE - DENIAL
Man: “I think this is wrong… you got the wrong person…”
Reaper: “Grief never gets it wrong. You’re in denial.”
Man: “But I was just sitting there, and they were just—”
Reaper: “The world bends to avoid pain, but truth waits beneath the surface.”
THIRD SCENE - ANGER
Man: “Why me?! Why now?!”
Man: "You could’ve taken anyone else! Why not the ones who deserve it?"
Reaper: "Anger is the fire that burns what’s left of denial. You must let it burn — but not consume you."
Man: "Then what’s left for me to hold onto?"
Reaper: "The ashes. They will teach you."
FOURTH SCENE - BARGAINING
Man: "Maybe… maybe if I just stay quiet, you’ll turn back."
Reaper: "And if I did?"
Man: "Then I’d fix everything. I’d love harder. I’d try again."
Reaper: "Promises made to the void are still heard, Traveller."
Man: "Then tell me what to do."
Reaper: "You cannot bargain with what is already set in motion."
FIFTH SCENE - DEPRESSION
Man: “It’s quiet now.”
Reaper: “It often is, after the storm.”
Man: “I thought the world would stop.”
Reaper: “But the world doesn’t stop. It simply waits for you to catch up.”
Man: “I don’t want to forget.”
Reaper: “You won’t. Forgetting isn’t healing.”
SIXTH SCENE - ACCEPTANCE
Man: “The light… it feels like them.”
Reaper: “Because love remains when loss is understood.”
Man: “So I wasn’t dying?”
Reaper: “No. You were mourning.”
Man: “Then… I think I can go on.”
Reaper: “Then you’ve crossed your grief.”
PROCESS
I began sketching out the pages.
REFLECTIONS
EXPERIENCES
OBSERVATION
FINDINGS